Disks from the Tangible Engine software placed on a touch-table.
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Object recognition for the next generation of multitouch tables.


Software Development Kit Version 3.0

The Tangible Engine SDK allows developers to connect events within applications to physical objects placed on the surface of a touch table. Version 3.0 extends the capabilities of the previous release with better performance, new features, and a simplified authoring approach: making it easier to develop applications with a tangible user interface. The first object recognition software package for p-cap displays, Tangible Engine was first released in 2016.



Support for Tangibles is Built-In

Authoring has been simplified in Version 3.0. Tangible Engine runs as a desktop service on Ideum touch tables, projects do not require libraries or header files. Support for (15) standard tangible patterns, (9) standard beverage tangible patterns, and (9) Colossus 86" tangible patterns is built in.

Tangible Engine pucks on a touch table.
Tangible Engine disks positioned on a touch surface.

Optimized to Perform

The SDK is highly optimized for efficiency, providing a low-latency solution for tangible object recognition and tracking. Version 3.0 uses the same precise tracking as previous versions.

Node.js and Unity3D

The Tangible Engine SDK allows Node.js and Unity3D developers to easily add support for tangible objects into their workflow. Now, with a service-based architecture, Tangible Engine can also easily be extended to work with a number of additional languages and frameworks as necessary.

Tangible Engine disks positioned on a touch surface.
Tangible Engine disks positioned on a touch surface.

Updated Visualizer and Tangible Configurator

Version 3.0 includes an updated Visualizer and Trainer, which are both now more user friendly. In addition, the Visualizer can scale according to whatever screen resolution the user sets it to, and can be used across multiple displays.


Conductive Objects Included

Tangible Engine ships with a set of tangible objects and instructions for 3D printing your own, and a list of conductive printing materials. Additional tangibles can be purchased from Ideum.


The Tangible Engine SDK can configure a set of tangible objects to work on up to four Ideum displays simultaneously, providing flexibility for a variety of applications. Examples are included in the installer.

Smart Tangible Identification

Smart Tangible Conflict Resolution intelligently identifies conductive points, allowing for 3 and 4-point tangibles with conflicting signatures.


Can It Kill You?

An educational application that allows users to explore dangerous pathogens.

Starbucks Interactive Coffee Experience

An aromatic and interactive experience that tells the story of traceability for select Starbucks reserve coffees from the source to your cup.

MSC Cruises - Helios Wine Bar

An innovative new way to experience nearly 100 wines from around the world.


Visit the Tangible Engine Documentation

Explore the capabilities and details of our SDK in the Tangible Engine documentation site.

Where Can I Learn More About Tangible User Interfaces?

Ideum authored a white paper on UI & UX design using tangible interfaces.